New tutorial on how to add thickness to shapes and polygons in Cinema’s 4D! :)
We’ll have a look on how to use Black&White adjustment layer to rework light on stock image plus some general tips on postproduction.
Today I’ll show you how to restructure the UL tag to add labels based on a letter using a few lines of jQuery. Simple code should do the trick :)
Many of young Maxon Cinema 4D users at one point struggle how to get an alpha channel for postproduction (e.g. for Photoshop or After Effect) and we all at one point go and setup one in Render Settings – the basic one. There is (as always) a second way to export your scene Alpha Channel which I call – Advanced Alpha Channel.
New tutorial covering Cinema’s 4D Knife Tool! :)
Using very simple settings and some gradient materials you can get some nice sexy vector-like look from Cinema 4D saving time and getting some unique looks.
This time around we’ll have a look at how to start getting nice and “realistic” reflections in rounded objects (but not only rounded) based on internal simple light reflection. You guys can use it for buttons, badges or (like i do) for painting reflections into water drops and tears and stuff like this, all up to you.
In the second part of the Nature tutorial we’ll focus on preparing the model for the Ivy Generator (link on the bottom), we’ll see how to set up some ivy and export it back to Cinema 4D, plus we have a look on a setup for branches and leaves, some materials and basic light with floor. We’ll leave the lighting for third part as I didn’t wanna torture guys with too much stuff for too long. This is the second part of the tutorial, but even if you haven’t watch (you can always do it now) the first one you still can use lots of tips from this one so make sure to watch it.