Wow… this guy is pretty amazing, check out his portfolio for more works.
Michael Parkes’s pictures of surreality
Hi there,
Just found about this guy, and fell in love with those pictures after couple of scrolls :)
If the below is not enough for you, check out his website
Enjoy
Great Inspiration: The Animation Workshop
The Animation Workshop is an international centre of knowledge and development for animation.
Not for nothing they’ve been called “One of the most dedicated animation institutions in the world”.
Those animations below, will surely take you to their own worlds.
1.This is just a masterpiece for me. I love the story behind it, and the execution is just spot on!
Amazing work by Julian Kenning
Found Julian work via Zbrush Central and instantly I was hooked – not only great technical work on the models – but also the artistic side, the concept art – just great.
Impressive Artworks from Joe Fenton
Wow, this is just crazy…
It’s one of those artworks, where the more you look at them the more details you find, and the more you like it
…
The Spotlight: Steve Ha
Steve (aka FlavorInnovator) got into deisgn by way of graffiti. Inspired by this culture, along with hip hop and electronica music, Steve created unique portfolio.
I personally love his style…
QuickTip Tutorial: Create a surreal image in Maxon Cinema 4D and Adobe Photoshop – Part 1
Just a quick word before we start about my setup. I’m using Maxon Cinema 4D R12 – but most of the solutions will work with R9/10 and higher. My computer is using 8GB of ram and QuadCore cpu so if you fell that your project is a bit laggy – try to use less polygons (we’ll chat about this later) and should be fine. The screenshots are produced in 2560×1600 resolution, but I did rescale them to 1280x780px as for some reason WordPress has an issue with the thumbnail generation for original images. (Gregory will try to fix it). Some screenshots have different font/look on them and these are basically mixture of the experiment and proper tutorial screenshots. This is the first part which will cover the type effect and general step-by-step how to get from a font look into the pebbles look. In next few weeks we’ll go through the rendering and material setup, Adobe Photoshop post-production and for the final part – a bit of brainstorming and working around creative blockade. Let’s go!













